Contrary to the last progress report, Omnia was not ready for playtesting in April of last year, and I continue to combat my perfectionism, but I think I have overcome one of the most daunting hurdles in designing this game (combat) and will be able to start playtesting before the summer solstice. If I fall short of this deadline, you are welcome to reprimand or console me in the comments.
Be seeing you...
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