Showing posts with label updates. Show all posts
Showing posts with label updates. Show all posts

21 April 2025

Omnia Update 2025-04-21

The question of the moment is: When I am writing unofficial material that will be available to all for free, do I publish it in Omnia Pro Omnibus or do I create another Omnia blog for this material? Should I have two blogs with no known readership, thus doubling nothing? Is there a point to this? Probably not. Carry on.

20 January 2024

Omnia Update 2024-01-20

The rules of Omnia ought to be as concise as possible, but I envision an additional annotated edition that will furnish a wealth of examples and explanatory notes. I would also like to release editions focused on single genres using only examples specific to the genre and possibly including settings, adventures, adventure seeds, and other relevant material.

The concise edition ought to be released in at least two formats: PDF and digest-sized zine. I am considering a third format, but it depends on just how concise I can make it. I might have to create a condensed edition to make it work.

Regardless of the format or density, the rules will be the same across all editions and formats. The difference will be in the presentation.

31 August 2023

Omnia Update 2023-08-31

There will probably be two versions of the primary Omnia rule book—one with illustrations and one without. I might make dual versions for the supplements as well. Eventually, I might even commission art for additional illustrated versions to reflect different styles. But I am getting ahead of myself. I need to tweak several rules, playtest the game, decide which Creative Commons license to release it under, and release it. Then I can focus on the style and method of illustration.

17 May 2023

Omnia Update 2023-05-17

I have not yet released Omnia in any format as I have been busy refining it, rewriting it, fighting my doubts about it, and generally procrastinating, but I am optimistic that I will feel semi-comfortable releasing it in the near future. One of my biggest obstacles is the question of which license, if any, I ought to use. I am strongly inclined to choose Creative Commons, but I will still have to choose which version to use. It's a daunting task, because it requires me to think about the game's future when I utterly failed to pursue a career as an oracle. I can't wait to see what I decide to do.

Be seeing you...